Posts

Application Deisgn / Final Project / Hi-Fi App Design Prototype

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22.10.2023 - 03.12.2023 (Week 08 - Week 14) Jacquline Lim Xin Ying / 0351304 Bachelor of Design (Honours) in Creative Media / Application Design Final Project / Hi-Fi App Design Prototype INSTRUCTION Final Project / Hi-Fi App Design Prototype In the Final Project, we'll be putting together all the knowledge I've gained from the previous tasks (Project 1, 2, and 3) to create a Hi-Fi prototype. This is the exciting part where we get to make everything visually come to life. I'll be integrating visual elements like high-quality images and refining the prototype to make it look polished and professional. It's about taking all the feedback and insights from users and incorporating them into the final design. This is where the app starts to really take shape, aligning with what users need and providing a great visual experi...

Design Communication / Final Compilation

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28.08.2023 - 24.12.2023 (Week 01 - Week 17) Jacquline Lim Xin Ying / 0351304 Bachelor of Design (Honours) in Creative Media / Design Communication Design Communication / Final Compilation  INSTRUCTIONS Lectures PDF:   https://drive.google.com/drive/folders/1Z-yI8uECF7wsspLbw9yX3pwAm9DY75Wx?usp=sharing Tutorials  Zentangle Animals,  Architectural Rendering , Architectural Lettering & Scale and Coloring Media [ Zentangle Animals ] [ Architectural Rendering / Hatching ] [ Architectural Lettering / Lyrics Writing ] [ Scale and Coloring Media / Floor Plan ] Fig 1.4.1 - Progression on Sketching ...

Experiential Design / Final Project

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01.10.2023 - 09.11.2023 (Week 05 - Week 11) Jacquline Lim Xin Ying / 0351304 Bachelor of Design (Honours) in Creative Media / Games Studies Experiential Design / Final Project  INSTRUCTIONS Final Project  In the concluding task of the Experiential Design module, I need to synthesize the knowledge acquired from prior stages to transform my proposed AR app idea into a fully functional product. Building on the conceptualization, design, and prototyping phases, this final step involves integrating visual assets and refining the prototype for a cohesive and immersive user experience. In order to improve aesthetics and usability, I must strategically incorporate graphics, animations, and user interface elements while addressing any identified shortcomings through iterative improvements. The goal is to deliver a polished and user-...

Experiential Design / Task 1 / Trending Experience

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01.10.2023 - 09.11.2023 (Week 05 - Week 11) Jacquline Lim Xin Ying / 0351304 Bachelor of Design (Honours) in Creative Media / Games Studies Experiential Design / Task 1 / Trending Experience INSTRUCTIONS Task 1 / Trending Experience Fig 1.1 - Create New Project In class, we were tasked to create a new project of 3D in Unity Hub that I named Week 4. Fig1.2 & Fig 1.3 - Build Settings & Switching to IOS As I'm using Iphone, I need to switch the settings of device platform from Window, Mac, Linux to IOS. There, you may change to any platform that you preferred. [ Vuforia Engine Set-Up ] Fig 2.1 & Fig 2.2 - Vuforia Package & Importing to Unity Hub First, setup the Vuforia engine by importing the Vuforia's package that I download before into Unity.  Fig 2.3, Fig 2.4 & Fig 2.5 - License Manager, Target Manager & Inspector of Adding License Key and Database A license key and database need to be added in Vuforia website in order ...